Keywords: Narrative, Experience, Prototype, Space, Time, Architecture, Program, Fun, Storytelling.

As architects and designers construct new visions of reactive environments, new tools for prototyping these environments are continuously being developed. The complexity of these projects in both space and time often precludes the ability for full prototypes, but at the same time we need to be able to use prototypes to explain these environments to others and ourselves.

Watch a really a great video of the workshop on the Rockwell Group website: <a href=”http://lab.rockwellgroup.com/work/ciid-workshop”>http://lab.rockwellgroup.com/work/ciid-workshop</a>