The final project was based in the context of the Museum. Focusing on small museums with limited budgets, the idea was to investigate how Arduino and other open source technologies can help create beautiful experiences on a limited budget.

The word museum is often associated with old things in glass boxes, however, modern technology allows the possibility of a much richer interactive experience. In this class, students were asked to design a museum exhibit that explored an everyday object by explaining the digital technology behind it.

In contrast to mechanical objects, the inner workings of digital artifacts and their science are somehow a little more obscure and can only be explained by opening them up and looking inside.

The final projects were presented at a small public exhibition at the end of the two week course.