Space Diving

Haptics are an excellent but often overlooked form of user feedback. With some motors and software, this project simulated varying levels of “gravitational pull” towards different planets on the screen. When the user allows the control to hover over the planet, their avatar falls at the same rate they would on that planets surface.

This was an interesting rapid exploration of haptics with Bill Verplank and shows one of the many ways user feedback can be achieved without graphical user interfaces.