Rebecca Fiebrink

Thursday, 1st Jun 2017

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Machine Learning as Creative Interaction Design Tool

In this talk, I will discuss my research on better enabling musicians, artists, interaction designers, and students to employ supervised learning in the design of new real-time systems. I will show a live demo of tools that I have created for this purpose, centering around the Wekinator software toolkit for interactive, realtime machine learning. I’ll discuss some of the outcomes from 7 years of creating machine learning-based tools and observing people using these tools in creative contexts. These outcomes include a better understanding of how machine learning can be used as a tool for creators of new interactive systems, where it can support crucial design activities such as rapid prototyping, iterative refinement, and embodied engagement, as well as a deeper appreciation for how using machine learning for design differs from more conventional application contexts.

When: Thu, June 1st 2017, 5 PM.
Where: CIID, Ground Floor

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