Week Three

(July 25th-29th, 2011)

Faculty: Massimo Banzi

This five-day course will combine brief lectures, discussions and lots of hands-on activities to introduce students to physical computing. Physical Computing touches a broad range of experiences including products, software and services.

After an introduction to Arduino, participants will learn how to build interactive physical systems through software and hardware that can sense and respond to the analogue world. By using sensors and microcontrollers to translate analogue input to a software system, and/or control electro-mechanical devices such as motors, servos, lighting or other hardware – participants will deconstruct and hack existing products to redesign the way the objects behave.

Interaction design, tangible user interface (TUI), hacking, product/service ecosystems, object, design fiction, storytelling, user research, usability, metaphors, affordances, internet of things, physical computing, sensing, handheld interfaces, hardware and software, human-product interaction, mobiles, multiple relationships, collaborative work.

CIID Electronics Lab

3750DKK (approx. 500 Euro)