It is human nature to shape and reshape the environment around us. With the rise of the internet of things, there comes the implication of networked consequences in the physical objects we manufacture.  How can we repurpose those consequences to change the homes of tomorrow so that a home can be shaped by the behaviour of its inhabitants?

From the initial inspiration of using IOT and trainable objects – we chose to use plants to answer this question. There was a playfulness in designing a trainable device to alter the organic landscape of a space. To achieve this, we ingrained a flock of everyday houseplants with basic autonomy, a small amount of intelligence and the ability to talk to each other. The changes in the environment would be a result of plant movement in response to human nurture or neglect.

Each plant will have two drives, the primary drive is thirst and the second is hunger (sun). Each plant in the network will monitor the soil moisture of each neighboring pot in the flock and thirsty plants will move randomly around a space until in proximity of a moisturised plant.

The emergent result is the spaces you remember to take care of will slowly flourish with the immigration of plants – those forgotten places will grow barren through the exodus of plants. A green space is symbolic of a healthy, plants are this kind of perfect metaphor for where you as a human spends the most time or thought with in ones home.