Overview

June 9th-13th, 2014

Faculty: Bill Verplank, David Gauthier, Jakob Bak

Keywords: Haptics, physics, dynamics, force-feedback , motor control, sound synthesis

General Introduction

In this class the focus was on introducing the technology and the mathematics of dynamic tangible interaction. Using “the Hand” as a specific context of interaction, students learnt the basic science of motorized haptic technologies and learnt how to use them for better control of music synthesis feedback.

Haptics research engages with questions of tactile perception and feedback. Using simple and low-cost tool sets that has been developed specifically for engaging interaction designers with the study of haptics, the aim for this class was to advance the quality of haptics research and experimentation in the classroom.

Students were introduced to a short history of haptic technologies to understand the basic principles and concepts underpinning their operations (control theory, cybernetics, “feedback loop”). In order to provide hands-on practical knowledge, the students were provided with a haptic development platform and simple servomechanisms that feature high resolution sampling rates (position sensing) while offering high output refresh rates (torque control and sound).

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The Challenge: Motors and Music in Car (M&M-C)

Soon self-driving cars will be instrumented and networked and “driving” may be dis-allowed. What is a passenger to do? Sit only in the “back seat” and tell the “taxi-driver” robot where to go?

Design and prototype an interaction for the car of the future. If you can, show the advantage of active force-feed-back (Motors) and auditory display (Music).

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A big thank you to Volvo who provided a real car for prototyping purposes.