Curvy Spool

Being new to programming, I used this course to explore a wide range of Processing sketches. Most of my time was spent on understanding the basics of this language and how one can use code to sketch.

The following is an example of my explorations where I created a spool of curvy lines at different speeds and eventually took it to a 3D rendering software to convert lines to surfaces.

It was interesting to see how changing a few parameters resulted in extremely different output sketches and how one could visualise the same sketch from points to lines to surfaces.