Representing complex relationships, new behaviours and attitudes are an integral part of interaction design. These can be represented through many means including sketching and making physical prototypes – but capturing the journey over time requires a linear medium like video.

Prototypes help validate new ideas and test initial assumptions. Prototypes can also help to convince fellow designers, clients and yourself. Early and rapid prototypes require low resource and time investment. They provide faster feedback and a participatory approach to the development of ideas. It also provides early validation of ideas in the development life-cycle and creates a platform for constructive discussions.

This course aimed to impart basic skills in manipulating the medium of video in a fluid and effective way. It built an understanding as to why one should prototype ideas, to what degree and how.

The primary tools in the course were a digital video camera and iMovie editing software.