Overview

The goal of this three-day course was to introduce students to the core concepts involved with interaction design through brief lectures, hands on exercises, escapades and discussions. Though the topics covered involved issues around computation, computer hardware or software was not used in the exercises.

This course provided an analogue experience of digital interaction concepts. The value of this course was in learning by simulation, self deriving logic and improvement by rapid iterations.

Keywords
Mental Models, Metaphors, Affordances, Narratives, Observations, Opportunity Mapping, Context Framing, Networks and Augmentation.