Past OPEN Lectures



Open Lecture: Department of Unusual Certainties

Tuesday, 11th Jun 2019

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City of Experiences: Using Emotion and Desire to Shape Future Cities

The City of Experiences is an ongoing project led by Department of Unusual Certainties that, through different experiments and engagements, continues to question how cities are constructed and who they are constructed for. If we modify the definition of cities to encompass the experiences of the invisible cities that extend beyond physical infrastructure, the city can become a space of greater potential to support and facilitate new people-to-people and people-to-object interactions.

The aim of this interactive lecture is to explore the proposal of city building through experience design, imagining the experiences of the city first and then building the physical and digital city up from those experiences, allowing us to speculate in new futures and alternate storylines of the past and using them as a driving force for design. The discussion will also touch on the true cost of products and whether our perception of sustainability accurately includes all dimensions of the impact.

Department of  Unusual Certainties (DoUC) is a multi-disciplinary studio who design collaborative processes for engagement, communication and education. In 2010, DoUC’s started as a result of a shared need to ask questions about our everyday existence. This curiosity continues to grow and has manifested over the years through projects that traverse urban design, public art, education, cartography and social engagement. Sometimes strange, beautiful or controversial, douc starts each project with a dedication to creating substantive experiences and content that people can engage with, reflect on and react to.

When: Tues. June 11th 2019, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Felix Heibeck

Tuesday, 28th May 2019

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Hard Play – Exploratory Prototyping in Product Design
This talk is a collection of things I learned about how prototyping and experimentation can help throughout design projects, especially when they involve technology. I’ll share my experience from projects ranging from autonomous driving to consumer electronics that each in their way broke the mold of a pre-defined design process by allowing a sort of controlled creative chaos. Each case will show anecdotally how maintaining playfulness and experimentation can help develop better solutions.
Felix is an interaction designer, technologist and angry optimist. He works at Above, where he explores emerging technologies and imagines possible futures through prototypes, films, experiments, and interfaces. Felix is interested in physical embodiments of digital technology and increasingly involved in exploring sustainability in technology because that seems pretty important.
When: Tues. May 28th 2019, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Victoria Kirk-Owal + Carl Alviani

Monday, 8th Apr 2019

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Narrative Prototyping: Using Stories to Make Better Design Strategy

You’re designing a new service, product, app, website, etc., and you want all the parts to work together. You want it to make sense; to be seamless. You want it to be *meaningful*. But where do coherence and meaning come from? In our experience, it’s narrative: the most meaningful experiences have the strongest stories, and a clear narrative arc makes for good strategy.

This talk discusses the psychology of storytelling and why humans tend to think in narrative. More importantly, it presents a concrete approach for turning written and visual narrative into a robust UX planning and prototyping tool, that enables rapid conceptual iteration early in a project (rather than burning hours on premature Agile sprints). Drawing on numerous real-world examples, this talk demonstrates Narrative Prototyping can inform user journeys, scenarios and service maps, and get design teams communicating and working in the same direction.

Victoria Kirk-Owal and Carl Alviani are design strategists and writers who’ve been tackling this problem for over a decade, and have found that the most meaningful experiences usually have the best stories–and that a good story always makes for better strategy.

When: Mon. April 8th 2019, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Jen Sykes + Andreas Refsgaard

Tuesday, 2nd Apr 2019

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Collaborating with Computers

In this joint Open Lecture Jen Sykes and Andreas Refsgaard will reflect upon their experiences as educators and creators when working with the computer as a creative partner. Focusing on the relationship between human and machine, the talk explores the poetic, random, error prone and often playful characteristics of this process. Taking tools often considered as means for functionality, they will discuss applying them to expressive outputs, opening up a dialogue around the materiality of computation within art and design.

Jen Sykes is a visual artist based in Glasgow, Scotland. Alongside her practice Jen is a Lecturer in Physical Computing and Interactive Prototyping at the Glasgow School of Art. Recent work includes commissions for the BBC, Glasgow International Visual Art Festival and the NeuraIPS Art AI exhibition, Montreal.

Andreas Refsgaard is an artist and creative coder based in Copenhagen. His works have been published in New Scientist, Vice, Gizmodo, PSFK and Designboom, awarded by Interaction Awards and Core77 and exhibited in museums and at festivals in Europe, North America, Asia and Australia.

When: Tues. April 2nd 2019, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Scott Paterson

Monday, 18th Mar 2019

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Possibility Hours

Possibility Hours is an ongoing civic engagement project. The project facilitates complex solutions for a society-centered city. We all have power to participate in and enact change in some way and as designers, we have a unique skill to envision possibilities that can ignite the imaginations of our neighbors.

To address local & global issues, I host political, economic, and social leaders who are neighbors but strangers. During our conversations, I immerse them in signals, trends, and forecasts and then facilitate an activity that reveals common possibilities for preferable urban futures.

In this talk, Scott Paterson, will share a recent project of his studio, Adventuring Ventures, that explores the future of the Gràcia neighborhood in Barcelona.

Scott Paterson is the founder of Adventuring Ventures. He brings over 20 years of strategic creative leadership, award-winning design, and mentorship across multiple disciplines, to help public and private organizations across the globe, to design participatory methods that tackle complex urban futures. From a decade plus of international consulting with frog and IDEO, to teaching at CCA and Parsons, or his participatory artwork in the Whitney Museum and Walker Art Center’s Permanent Collection, he is passionate about creating the conditions to realize work with great impact.

When: Mon. March 18th 2019, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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