Past OPEN Lectures

Steve Jennings

Wednesday, 3rd May 2017

Discovering The Obvious

How have we arrived at now? What can the past tell us about the future? What matters, what’s possible, and what’s important. Steve will share his thoughts about how we can thrive in a rapidly changing and unpredictable world, and why the pace of change isn’t going to slow down any time soon.

Steve is the Chief Innovation Officer and founding partner at Better Participation Group, a Canadian based decentralised organisation, focused on designing and implementing participation business models and future-proofing social ecosystems.
Steve was the founder of Maxim one of Europe’s leading active lifestyle nutrition companies.
He was one of the founding members of PepsiCo’s global good-for-you nutrition innovation and strategy team.
Steve was formerly the entrepreneur in residence at the Open Innovation Centre at Lund University in Sweden.

When: Wed, May 3rd, 2017, 5 PM.
Where: CIID, Ground Floor

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Joshua Walton and James Tichenor

Tuesday, 25th Apr 2017


Creating Mixed Reality

The future of computation is in extending and augmenting human capabilities through the sensing and actuation of objects and environments. Mixed Reality promises to help blur the lines between the digital and physical parts of our lives. In this Open Lecture Joshua Walton and James Tichenor will discuss their work creating interactive environments and their time at Microsoft helping to create the Microsoft HoloLens.

When: Tue, Apr 25th, 2017, 5 PM.
Where: CIID, Ground Floor

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Adam Little

Wednesday, 5th Apr 2017

adam little

Designing Inclusive Digital Financial Services

Adam will discuss how digital channels are being used to promote financial inclusion amongst people with little or no access to traditional bank services and why access to formal financial services can help lift people out of poverty. He will share his experiences as an interaction designer working on new products and services in countries like Bangladesh, Mozambique, Pakistan and Uganda.

Adam Little is a consultant with GRID Impact, a social enterprise that uses behavioral science and human-centered design to create scalable social impact for clients working in the areas of financial inclusion, agriculture, water and sanitation, education, and alternative energy. He has worked with a number of microfinance institutions and other social enterprises that use mobile money to give their customers better access to life-changing services. 

When: Wed, Apr 5th, 2017, 5 PM.
Where: CIID, Ground Floor

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Martin Malthe Borch

Tuesday, 4th Apr 2017

Martin Malthe Borch

Living system design principles – Designing for or with biology

We are craving for reconnecting with nature. Everything is claimed to be sustainable, green, biodynamic or organic. Architects and designers are increasingly working with living matter as plants, fungi and insects, integrating that into buildings, homes, products and services, but not always with great success.

The existing design principles have been developed around dead materials, and with the human species at core. How will a set of universal living system design principles look like? A set of principles describing successful ecosystem design, a design for several different species at the same time, and where the material applied is living matter, biomedia, that itself continuously live, die and evolve?

Martin will present a work in progress of a series of living system design principles, and the underlying empirical experience, or the theory behind them. He will give examples from his own work, but also draw on examples from architecture, interaction design and biomedia art. The vision is that these principles can serve as a language, and example reference, for architects and designers to increase the chance of success, when they design for or with biology.

Martin is a management consultant, biological engineer, designer, artist and teacher. He holds a master in biological engineering from the Technical University of Denmark (DTU ) and a master in interaction design from Copenhagen Institute of Interaction Design (CIID 2012).  Throughout his career he has worked with architects, designers, artists and product developers on how to integrate living biological matter into products or systems.  He co-founded the Copenhagen biohacker space Biologigaragen. He has organised and made several hands-on workshops, talks and exhibitions at new media festivals, art fairs and at scientific conferences. He has appeared in newspapers, magazines, peer-reviewed articles and in documentaries about open science, diybio, biohacking, maker culture, citizen science and open R&D, where his ideas, concepts and thoughts often are described as “game changing”, “disruptive” or as “a new paradigm”.

When: Tue, Apr 4th, 2017, 5 PM.
Where: CIID, Ground Floor

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Hermann Kudlich and Mikhail Mansion

Wednesday, 29th Mar 2017


For the first half of our open lecture, we will have Hermann Kudlich talking about:

Experience design: Bridging the digital and physical world

LEGO® House will be a 12,000 m2 hands-on, minds-on experience centre in Billund where LEGO fans of all ages are invited to discover the magic behind the LEGO brand.

In this talk Hermann Kudlich will give a sneak peek behind the scenes, showing how some of the experiences were brought to life and introducing the design process that led to new ways of interacting with LEGO bricks and innovations in digital and physical play.

Hermann is digital lead at LEGO House and responsible for the overall digital vision and strategy. He is passionate about seamlessly merging digital and physical play and tackling 21st century design challenges.

Mikhail Mansion

And for the second half of the open lecture, we will have Mikhail Mansion giving this artist talk:
Shaping Things / Shaping Ourselves

The 21st Century is marked by computation, media and material technology. But how is this mediated landscape altering our sense of time, space and matter? What does it mean to give shape the world, through design and interaction? How do the things we make make us?

In this talk, Mikhail will discuss his approach to using technology as a material for practicing art and design in service of cultural sensemaking. He will also share some personal insights regarding his transition from weapons development to building ecologically-motivated art and design projects.

Mikhail Mansion is an American artist, engineer and educator using methods of computational design and fabrication to fashion media-based installations focused on exploring intersections between environmental systems and culture. He is also the Director of Technology at Tellart, a global design company creating interactive products, installations and exhibitions. He has taught art, design and technology courses at Rhode Island School of Design for the past 7 years.

When: Wed, Mar 29th, 2017, 5 PM.
Where: CIID, Ground Floor

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