Past OPEN Lectures



Open Lecture: James Tichenor and Joshua Walton

Tuesday, 19th Jun 2018

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Design for Created Realities
What would design look like if we couldn’t distinguish between the physical and the digital? Does VR/AR/MR require a new design discipline? The Design of Created Realities will draw from classic design methods in a broad range of disciplines and blend it with new practices and strategies.
About James and Joshua:
As an interactions designer and educator Joshua Walton works primarily in reactive video, programmatic motion graphics, and interactive architecture. Joshua has worked with award winning museums, design firms, and interaction studios in New York and San Francisco. In 2000 he was part of a team that received a presidential teaching award for their work with at-risk youth in San Francisco. Joshua received his Masters degree from the Cranbrook Academy of Art where his work focused on non-linear narrative in new media.
An architect by training, James Tichenor returned to school in 2002 to receive a Masters in Design and Computation from the MIT School of Architecture. At MIT his research focused on the intersection of design, electronics and materials. Borrowing from the world of robotics James began building interactive prototypes to study his ideas first hand. His technology and electronics research continued at the Interaction Design Institute of Ivrea in Italy.
When: Tues. June 19th 2018, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Alix Gillet-Kirt

Wednesday, 6th Jun 2018

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Fjord Trends 2018
Alix Gillet-Kirt, an alumna of CIID, hosts a conversation around technology and design trends collected by Fjord. Fjord’s 2018 Trends are our collective thoughts around the key trends that will impact businesses and society in the year to come. Each of our Trends is born out of a fundamental tension, whether it’s a shift, a disagreement, a collision or a definitive rift in ideas. Digital versus physical, human versus machine, centralised versus decentralised, speed versus craft, automation versus control, traceability versus anonymity … it’s all in this year’s report. Learn more about what’s lurking around the corner for you — as an individual, an employee, an organisation or a consumer.
With over 15 years of experience in the design business, Alix explores ways of creating more meaningful and beautiful digital ecosystems and services. From entrepreneur to in-house designer, from teacher to consultant, she has collaborated with many exciting people and teams across the globe. With a user-centric approach coupled with design flair, she engages people through experience prototypes to create impactful solutions in various industries, including financial services, healthcare and public sector. A Multimedia and Interaction Design graduate from Reims School of Fine Arts and Copenhagen Institute of Interaction Design, she always tries to create the most value, for projects, clients, and the team. After 8+ years collaboration with Copenhagen Institute of Interaction Design, Alix joined Fjord in Copenhagen in 2017.
When: Wed. June 6th 2018, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Simone Rebaudengo

Tuesday, 29th May 2018

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Real Fictions and Critical Ventures
There is something odd yet very interesting in trying to put together design fiction and speculative approaches with the world of startup and ventures. These two apparently far apart worlds are actually closer then we think and need to be more so as both try to portray a potential future and use products and props as a vehicle to do so. However, the more we see some of the unintended pitfalls and implications of quickly grown startups and their technology the more we see the need of a more future driven and critical approach towards the products, companies, and ventures of the future.
In this lecture Simone will share the approach around designing ‘real fictions’ through the experimental work of automato.farm and how he’s trying to bring a more critical approach to the world of ventures with his recently co-founded future venture lab, YEAST.
When: Tues. May 29th 2018, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Massimo Banzi

Tuesday, 22nd May 2018

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Trainable User Interfaces, machine learning on tiny hardware
Massimo will present recent work on using artificial intelligence on tiny hardware boards to implement Tangible User Interfaces that can be trained by the end user to better suit their needs. This is part of an ongoing research on using Artificial Intelligence and Machine Learning on tiny hardware and explore the possibilities of this technology.
Massimo Banzi is the co-founder of the Arduino project and has worked on many interaction design project for clients such as: Prada, Artemide, Persol, Whirlpool, V&A Museum and Adidas. Massimo is CTO of Tinker.it. He spent 4 years at the Interaction Design Institue Ivrea (IDII) as Associate Professor. Massimo has taught at CIID for 10 years.
When: Tues. May 22nd 2018, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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Open Lecture: Andreas Refsgaard + Gene Kogan

Tuesday, 15th May 2018

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Machine Learning for Artists
Machine learning systems are all around us, silently underpinning the fabric of our digital infrastructure. When we think of machine learning or artificial intelligence, we often think of automation, not creative opportunities. In this joint open lecture Andreas Refsgaard and Gene Kogan will explore how artistic metaphors can help clarify that which is otherwise shrouded by layers of academic jargon, making these highly specialised subjects more accessible to everyday people. Taking such an approach, we can repurpose these academic tools and harness their capabilities for creative expression and empowerment.
Andreas Refsgaard is an interaction designer, artist and teacher from Denmark. His work switches between commercial projects and artistic installations. Recently Andreas has been exploring creative applications of machine learning and spent a lot of time teaching other designers how to use machine learning for real-time interactive projects.
Gene Kogan is an artist and a programmer who is interested in generative systems, computer science, and software for creativity and self-expression. He is a collaborator within numerous open-source software projects, and gives workshops and lectures on topics at the intersection of code and art. Gene initiated ml4a, a free book about machine learning for artists, activists, and citizen scientists, and regularly publishes video lectures, writings, and tutorials to facilitate a greater public understanding of the subject.
When: Tues. May 15th 2018, 17-18.

Where: CIID, Toldbodgade 37B, Ground Floor, 1253 Copenhagen K.

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